Selected Projects
Projects
Master’s Thesis · Monte Carlo Simulation
Combat Balancing Simulation Framework
A simulation framework for analyzing and balancing extended Risk-like combat mechanics through Monte Carlo experiments and balancing metrics.
Simulation · Combat Systems · Balancing · Metrics
Open Project
Personal Project · Board Game Design
Strategic Board Game – Game Systems Design
A competitive multiplayer strategy board game prototype combining territory control, dice combat, factions, bosses, relics and victory points.
Game Systems · Dice Combat · Factions · Iteration
Open ProjectLearning Prototypes · Unity & Godot
Game Engine Prototypes – Unity & Godot
Practical engine-learning projects including a Unity first-person prototype and a Godot card-combat prototype inspired by deckbuilding roguelikes.
Unity · Godot · Gameplay Implementation · Turn-Based Combat · UI
Open ProjectTechnical Focus
Game Systems · Combat Balancing · Simulation · Gameplay Prototyping · Python · Godot · Unity · Django · Git · Docker · CI/CD